



#ifndef __SERVERGAMEDEFINE_H__
#define __SERVERGAMEDEFINE_H__


enum SERVER_KIND
{
	ERROR_SERVER,
	DISTRIBUTE_SERVER,
	AGENT_SERVER,
	MAP_SERVER,
	CHAT_SERVER,
	MURIM_SERVER,
	MONITOR_AGENT_SERVER,
	MONITOR_SERVER,
	BUDDYAUTH_SERVER,
	RECONNECT_SERVER,
	GMMANAGERTOOL_SERVER,
	MAX_SERVER_KIND,
};


#endif //__SERVERGAMEDEFINE_H__


